Math for Games 1

MATH 1043


Course description

Mathematics is utilized by many aspects of game design, including interactions, efficiencies, and art rendering. Linear algebra and functions are crucial for creating and manipulating game elements, such as character movements, transformations, and camera perspectives. In this course, students apply common mathematical concepts to enhance their understanding and capabilities in game design and simulation

Credits

3

Course Hours

42

Students registering for credit courses for the first time must declare a program at the point of registration. Declaring a program does not necessarily mean students must complete a program, individual courses may be taken for skill improvement and upgrading.

For more information, please contact Continuing Education